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Page Revision: 2012/04/24 14:48
1. BASES: HOW IT WORKS
- an animation it's a "frames collection"
- each frame can be generated by a time-dependant function (a parametric equation)
- parameter must be a vector (a column matrix)
- parametric equations can be mono-parametric or multi-parametric
- when you plot an animation, the animation parameter must be defined as "t"
- right-click on your plots to define the animation settings
- parameter source: Animate -> u/v/tRange (in this example, some other vector in your files)
now each frame take a progressive position of the source variable as "t" value
- animation speed: Frame rate -> ###
i.e. "frame-rate > 2" means 2 frames per second
- loop settings: Frame rate -> No animation/Play once/Repeat Indefinitely
selecting "No animation" you can see each frame step-by-step with ALT+left / ALT+right
2. EXAMPLES
- 2D plot
- frame source: v
- frame rate: 2
- 2D plot
- multiple equations
- frame source: v
- frame rate: 5
- 2D plot
- frame source: tRange
- frame rate: 50
- 3D plot
- multiple equations
- frame source: tRange
- frame rate: 50
3. REFERENCES
The *.sm version of this tutorial can be found here:
Animations tutorial - basesA simple animation:
SimpleAnimationM.rarMore complex animations:
SMath Studio Forum » SMath Studio » Samples » Animation of mechanismsSMath Studio Forum » SMath Studio » Samples » Animation of planetary mechanisms